AI Insights · Timothy · October 2022
Top 5 Space Games on Android in Europe Q3 2022
Explore the performance of the top 5 space games on Android in Europe during Q3 2022, highlighting trends in weekly downloads, revenue, and active users.
During the third quarter of 2022, the top 5 space-themed games on the Android platform in Europe demonstrated diverse performance trends in terms of downloads, revenue, and active users. Here’s a detailed breakdown of their performance based on data from Sensor Tower.
Solar Smash by Paradyme Games showed steady growth in weekly downloads, peaking at around 267K in the week of September 19. Revenue experienced a significant increase in early August, reaching approximately $339 in the week of August 1. Active users also saw a consistent rise, with numbers climbing from 1.08M in mid-July to about 1.52M by the end of September.
Catch the Alien: Find Impostor from QUEEN CITY had a strong start in July with weekly downloads peaking at 288K. However, downloads gradually declined to around 42K by the end of September. Revenue remained minimal throughout the quarter, with a peak of $9 in late August. Active users followed a similar downward trend, decreasing from 329K in early July to approximately 149K by the end of the quarter.
Space shooter - Galaxy attack by 1SOFT maintained a stable download rate, fluctuating between 92K and 133K weekly. Revenue showed notable peaks, particularly in early September, reaching around $41K. The game also maintained a robust active user base, increasing from 639K in late June to over 720K by the end of September.
My Little Universe by SayGames Ltd saw its weekly downloads peak at 145K in late July before gradually declining to about 51K by the end of September. Revenue remained stable, averaging around $10K to $13K weekly. Active users saw a peak of 336K in late July but decreased to approximately 194K by the end of the quarter.
Find the Alien from MOONEE PUBLISHING LTD had a steady download rate around 97K in early August but saw a significant drop to approximately 35K by the end of September. Active users decreased from 895K in late June to 713K by the end of the quarter. Revenue was negligible, with a slight peak of $6 in the final week of September.
These insights highlight the varying performance trends of the top space games on Android in Europe during Q3 2022. For more detailed insights and data, visit Sensor Tower.